Friday, March 17, 2017

Tiger Knight Empire War Play Modes Introduction

Tiger Knight Empire War received positive early reviews. They praised the combat system, various modes and music, while noted poorly optimized graphic quality, English translations and latency issues which could be fixed in the future patches. It was considered similar to games like Mount and Blade, Chivalry: Medieval Warfare and Dynasty Warriors.

Command Mode: PVP Mode (with soldiers) with 10-14 players, who individually command 1 adjutant and up to 40 soldiers at most to defeat enemies. This mode supports a 200 VS 200 battle and includes two sub-modes, Conquest and Siege.


Duel Mode: PK between generals (without soldiers) supports a 16 VS 16 battle and contains six sub-modes. Players can fight individually or in teams. Each bout lasts for about 15 minutes (or 80 kills).

Epic War: PVE Mode (cooperation between teams) players join as a team to fight with the AI in realistic simulations of famous battles from the Three Kingdoms Period. The difficulty of PVE mode is divided into three levels: easy, normal and hard.
All the modes give a combination of main general experience, troop experience (except Duel Mode), copper (basic currency), prestige, and exploit .

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