Thursday, July 6, 2017

Software Steam Delivery and Maintenance

In September 2013, Steam introduced the ability to share most games with family members and close friends by authorizing machines to access one's library. Authorized players can install the game locally and play it separately from the owning account. Users can access their saved games and achievements providing the main owner is not playing.

When the main player initiates a game while a shared account is using it, the shared account user is allowed a few minutes to either save their progress and close the game or purchase the game for his or her own account.Within Family View, introduced in January 2014, parents can adjust settings for their children's tied accounts, limiting the functionality and accessibility to the Steam client and purchased titles.

In accordance with its Acceptable Use Policy, Valve retains the right to block and unblock customers' access to their games and Steam services when Valve's Anti-Cheat (VAC) software determines that the user is cheating in multiplayer games, selling accounts to others or trading games to exploit regional price differences.Blocking such users initially removed access to his or her other games, leading to some users with high-value accounts losing access because of minor infractions of the AUP.

Valve later changed its policy to be similar to that of Electronic Arts' Origin platform, in which blocked users can still access their games but are heavily restricted, limited to playing in offline mode and unable to participate in Steam Community features. Customers also lose access to their games and Steam account if they refuse to accept changes to Steam's end user license agreements; this occurred in August 2012.

Tiger Knight online boasts many unique and creative elements of its own with various soldier factions being an important element. At present, 10 upgrade lines for soldiers are available for players to choose from based on their preferred gameplay and fighting style in War Empire.

Wednesday, July 5, 2017

Steam client was first made available for public beta testing in 2003

At the time, Steam's primary function was streamlining the patch process common in online computer games. Steam was an optional component for all other games. 80,000–300,000 gamers tested the system when it was in its beta period.The system and website choked under the strain of thousands of users simultaneously attempting to play the latest version of Counter-Strike. In 2004, the World Opponent Network was shut down and replaced by Steam. The online features of games which required World Opponent Network ceased to work unless they were converted to Steam.

Beginning with Rag Doll Kung Fu in October 2005, third-party games became available for purchase and download on Steam, and Valve announced that Steam had become profitable because of some highly successful Valve games. Although digital distribution could not yet match retail volume, profit margins for Valve and developers were far larger on Steam. Large developer-publishers, including id Software, Eidos Interactive,and Capcom, began distributing their games on Steam in 2007. By May that year, 13 million accounts had been created on the service, and 150 games were for sale on the platform.


As a brutal melee combat online game, Tiger Knight War Empire not only vividly recreates ancient battlefields but also features famous historical generals. These important figures in empire war game can accompany players into battle, leading their own troops and giving access to influential abilities. Famous generals from history serve as adjutants: From Three Kingdoms generals to Roman flag-bearers

Based on both Asian and Western culture, generals and flag-bearers from the Three Kingdoms era and the Roman Empire can join you in battle. Each adjutant has their own unique strengths, adding an extra dimension to the choices players can make before each fight. Keeping combat fresh, you can take Sun Shangxiang from the Three Kingdoms into one battle, and then lead Macrinus from Rome in the next!

Friday, June 30, 2017

Digital distribution platform steam introduction

The Steam platform is considered to be the largest digital distribution platform for PC gaming, and was estimated by Screen Digest to have 75% of the market space in October 2013.

In 2015, users purchasing titles through Steam or through Steam keys from third-party vendors totaled roughly $3.5 billion, representing 15% of the global PC game sales for the year, based on estimations made by the tracking website Steam Spy.



By the end of 2015, the service had over 125 million registered accounts, with 12.5 million concurrent users. The success of the Steam platform has led to the development of a line of Steam Machine micro-consoles, as well as the SteamOS operating system.

Launched on the Steam store at the end of 2016, war of empires Tiger Knight is a strategic online war game. With its classical historic theme, realistic art style and rich gameplay, it has won the love of many gamers and become a big seller on Steam.

Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming and social networking services.

Thursday, June 29, 2017

Personal computers have had a profound impact on wargaming

As in all aspects of modern life, personal computers have had a profound impact on wargaming. Computers allow gamers separated by many miles to play a game. They also handle many of the tedious aspects of wargaming, such as highly technical rules and record keeping. Finally, with the development of artificial intelligence, computers can actually serve as opponents, and thus provide opportunities for solitaire gaming.

In the video game industry, "wargames" are considered a subgenre of strategy game that emphasizes strategic or tactical warfare on a map. These wargames generally take one of four archetypal forms, depending on whether the game is turn-based or real-time and whether the game's focus is upon military strategy or tactics.


On the right is a small vertical panel witch icons and a small map. The remaining three quarters of the screen is a digital depiction of grass plain, with black and grey areas to represent unexplored regions. Three metallic looking buildings are placed on the plain, surrounded by military vehicles and personnel. Certain units have gauges above them, representing their state of damage.

Game Empire Tiger Knight is a game that combines authentic history with rich, rewarding gameplay. The developers express their vision through the game modes and map designs, with different gameplay styles featured in different locations. In order to ensure both fun and realism, every battlefield in the war of empires is based on a genuine counterpart, following real-life site visits and research of historical literature. These battlefields also exhibit complex terrain and elemental weather change.

Wednesday, June 28, 2017

The first such block wargame was Quebec

In block wargaming, the Fog of War is built into the game by using wooden blocks that stand upright. The statistics of each block faces each player, so that the opponent does not know the unit type or strength it possess.

The first such block wargame was Quebec 1759 by Columbia Games (previously named Gamma Two Games), depicting the campaign surrounding the Battle of the Plains of Abraham.


Before this, The Fog of War was difficult to recreate without the use of a computer or a "Double Blind" system where two players have separate game boards and pieces with the addition of a referee to facilitate the action between the players.

The block element did more than allow for clandestine operations for each player, but also allowed for units to take increased forms of step damage. In normal wargames, pieces or counters must be flipped over to show a weakened state with lower statistics, if not eliminated entirely. In block wargames, there is room for up to four different steps of damage as the block is rotated counterclockwise for each increment of damage taken before it is eliminated.

Official Tiger Knight does a whole lot of things right more than it does wrong. The development team is aware of the current flaws and they are taking feedback seriously while working hard to create the best game they can, which is exactly what an Early Access game should do while in their beta testing phase, and even with all the flaws I don’t really find myself raging at the game.

Monday, June 26, 2017

The Supply Site Issue - Latest Update Feedback

Our June 16th update focused on several adjustments to the battlefield and the amounts of damage being dealt. This is a big change to the empire war gameplay experience, and we understand that while many players enjoy the change, there are some who find it hard to get used to. Our goal is to provide an experience that is exciting and fun, and we’d like to address some points that the community have raised.


In the last update we added the following: “Taking the medical site and supply site will give a buff to teammates.” As the supply site is intended to supply the entire team, supplying the horse has become a problem here. Right now we are working on a high priority solution to this issue, and we expect to have it in place by the next update.

The latest version has also added a team flag on the battlefield - “A ‘Team Flag’ will be available to help players understand the movement and status of the team” - so that the players can easily see the signs from a distance. However, as the signs get smaller when the player moves closer, this can result in the units appearing mixed together and cause some confusion in the heat of battle. We believe the team flag makes the battlefield more realistic, and we will fix the blurred signs as soon as possible.

Saturday, June 24, 2017

Mode Adjustments

The game empire soldiers on the battlefield will now behave more like a single unit. The collision size of soldiers has been adjusted so that it’s easier for them to switch formations, and avoid becoming stuck in the enemies and clustering together. The ‘concept of army’ is strengthened and the different acceleration speed of soldiers is unified so that they can keep up with the speed of the general, and move as a whole more easily during combat. A ‘Team Flag’ will be available to help players understand the movement and status of the team.

The enemy marshal’s health points will also be increased after a teammate occupies a stronghold, and it will not reduce when the enemy takes back the stronghold. The medical site and supply site are refreshed to appear anywhere on the map randomly, but the strongholds at the central area of the map will always be recruitment sites.


The damage melee soldiers can do to the general is improved from 20% to 50%.The damage caused by ranged weapons used by the general and soldiers will be affected by the height difference between the attacker and his enemy.The duration time of morale outburst skill is decreased from 85 seconds to 40 seconds, its cooldown time is lowered from 120 seconds to 60 seconds, and its damage is improved to 20%. In addition, the recovery speed of stamina during this skill will be improved.

Replenishment skill of soldiers: recovers 1% of health points every second. The shooting speed of Righteous White Horses is lowered by 10% and its accuracy is improved by 10%.

The attack speed of Fearless Vanguards in melee combat is decreased by 10% and its accuracy is increased by 10%.The ranged shooting speed of Central Ranger and Qingzhou Horse Archers is reduced by 15%.