Showing posts with label war games. Show all posts
Showing posts with label war games. Show all posts

Thursday, June 8, 2017

Wargames History

Some are fundamentally simple—often called "beer-and-pretzel" games—whereas others attempt to simulate a high level of historical realism. These latter games typically require extensive rulebooks that encompass a large variety of actions and details. These games often require a considerable study of the rules before they can be played. Wargames also feature a range of scales, from games that simulate individual soldiers, to ones that chart the course of an entire global or even galactic war.


Wargames are generally a representational art form. Usually, this is of a fairly concrete historical subject (such as the Battle of Gettysburg, one of several popular topics in the genre), but it can also be extended to non-historical ones as well.

The Cold War provided fuel for many games that attempted to show what a non-nuclear World War III would be like, moving from a re-creation to a predictive model in the process. Fantasy and science fiction subjects are sometimes not considered wargames because there is nothing in the real world to model, however, conflict in a self-consistent fictional world lends itself to exactly the same types of games and game designs as does military history.

Because of these attitudes, there are many games and types of games that may appear to be a wargame at first glance, but are not accepted as such by members of the hobby, and many that would be considered debatable. Risk could be considered a wargame; it uses an area map of the Earth and is unabashedly about sending out armies to conquer the world.

Wednesday, May 10, 2017

A look at the game progression system


In Tiger Knight: Empire War players take on the role of a general, recruiting famous historical adjutants while training and developing their army.

As soldiers are upgraded, the player can unlock new weapons and armor for themselves while also improving their combat skills. As a competitive multiplayer title, war empire provides rich progression systems for soldiers, adjutants and equipment, adding further strategy to an already tactical game.


Unlocking New Troops - Upgrading and Collecting
The unlocking of new units is a core element of Tiger Knight. Players start with effective but low level troops, and by gaining EXP and resources through battle they can gradually unlock higher tier soldiers with stronger abilities and improved combat prowess.

In this way, players can choose a troop line to unlock based on their own preferences, as each has its own distinguishing features and combat abilities. For the collectors among us, this process is not just simple upgrading, it is also about unlocking access to all of the historical units available!

Saturday, February 18, 2017

Tiger Knight- Roman Adjutants

When at empire war game, the flag bearer would stand in the front line of the formation, wearing a wolf hide and holding the banner as a symbol of glory and unity.The coalition of the Eighteen Princes entered Luoyang and fought with Dong Zhuo at the Hulao Pass. 

New Roman Adjutant: Macrinus Marcus Nonius Macrinus(Full Name: Marcus Nonius Macrinus) was a famous general and politician during the Roman Empire. He was from Brescia, Northern Italy and helped the Roman Empire achieve numerous military achievements. This led him to him being appointed as a province governor and to becoming one of Marcus Aurelius’ trusted advisors. He was also one of the main figures that Maximus, from the movie “Gladiator”, was based on. 



New Roman Adjutant: Early Signifer  A flag bearer represents the soul of Ancient Rome's armies. Since the forming of the republic, bearing this banner was a position of great status. When at war, the flag bearer would stand in the front line of the formation, wearing a wolf hide and holding the banner as a symbol of glory and unity. 

New Roman Adjutant: Centuria Signifer A flag bearer representing the soul of the Ancient Rome's armies, bearing this banner was a position of great status. Frequently, flag bearers were veterans rich in combat experience. When at war, the Squadron's flag bearer would stand in the front line of the Squadron's formation. The flag bearer wore a wolf hide and held a banner to symbolize glory and unity. 

Thursday, February 16, 2017

Bows don’t have combo attacks

As for other gear in war games online, fire arrows are your best friend. A recent update from Tiger Knight: Empire War moved the fire arrows out of the cash shop gold currency and made it a normal copper currency, so I carry between 60-120 fire arrows. You can get a lot free from the daily missions and by playing the Epic War mode as rewards. Fire Arrows deal out damage over time, so even though the short bow does little damage, shooting consecutive fire arrows into your foe can do massive damage. Equip them in one of your item slots from the storage menu to use them in battle. I almost always use fire arrows against enemy players.

Short bows: The short bow has short range so it does well in close combat, the damage is lower, and the accuracy is dreadful — however, it is predictable and with a little bit of practice you can master where and how to shoot your arrows. Due to the short range you will need to be relatively close to the action to get good shots. The benefits of the short bow however is its speed. Not only will you nock arrows faster so that you can loose them upon your foes, but the charge attack shoots off a rapid fire barrage of about three arrows in quick succession. If your arm is steady and your aim is true, you can get three arrow headshots for a total of about 60-80 damage, which can really deal out massive damage to several foes at once from a skilled archer.


Longbow: The longbow has very long range so it is better to use at long range, close range combat is difficult to get clean hits in.  The longbow also has high damage and superb accuracy (especially at higher levels). However, it shoots very slow because the draw weight is a lot higher, so it takes a bit of time to aim and loose your arrows. The charge attack is very deadly because it shoots off a high damage arrow that can pierce its target, and by pierce, I literally mean that it goes all the way through. I was once able to get a double kill headshot because the arrow went through one general’s head and hit the second.

Double quivers:  This is optional. I ranked S within the first few tries of the archery training the first day I played (I was horrible with horseback melee though), as a result, I went full archer build and skipped on using a horse altogether. You will run out of arrows quickly during combat, so a second quiver will give you wiggle room for extra shots. That leaves you with one slot left for a melee weapon.

Tuesday, February 7, 2017

Tiger Knight is about cold weapon and military strategy

Tiger Knight empire war games is the most engrossing online action game you'll find about cold weapon and military strategy. I'll talk about my first impressions, and then show you guys actual gameplay recorded from my live-stream. There were a lot of pretty funny moments.

I don't think it compares with actual MMORPGs but it's definitely something I'd play again. I wouldn't put thousands of hours into it or no-life the game but I'll be playing it here and there and in between games/patches. Have you guys played Tiger Knight: Empire War?If not, do you plan on playing it? A lot of people say it reminds them of Mount & Blade.


The game doesn't have the best optimization but it's far from the worst. The graphics are okay and the combat is pretty slow but it makes up for all of that with the 5v5 war mode. Regardless of the combat and graphics, commanding tons of soldier and running around different maps to spear down actual players and execute them is pretty fun. If you have friends to play with you'll love this game even more.

Each player leads an army, and while the focus is on player versus player (PVP) gameplay, the game also features a player versus environment (PVE) mode. Battles take place between hundreds of player-controlled units. The game focuses primarily on unmounted combat at lower levels, and mounted combat at higher levels, with simultaneous focus on the communication, strategy, tactics as well individual performance.