Showing posts with label game empire. Show all posts
Showing posts with label game empire. Show all posts

Thursday, June 29, 2017

Personal computers have had a profound impact on wargaming

As in all aspects of modern life, personal computers have had a profound impact on wargaming. Computers allow gamers separated by many miles to play a game. They also handle many of the tedious aspects of wargaming, such as highly technical rules and record keeping. Finally, with the development of artificial intelligence, computers can actually serve as opponents, and thus provide opportunities for solitaire gaming.

In the video game industry, "wargames" are considered a subgenre of strategy game that emphasizes strategic or tactical warfare on a map. These wargames generally take one of four archetypal forms, depending on whether the game is turn-based or real-time and whether the game's focus is upon military strategy or tactics.


On the right is a small vertical panel witch icons and a small map. The remaining three quarters of the screen is a digital depiction of grass plain, with black and grey areas to represent unexplored regions. Three metallic looking buildings are placed on the plain, surrounded by military vehicles and personnel. Certain units have gauges above them, representing their state of damage.

Game Empire Tiger Knight is a game that combines authentic history with rich, rewarding gameplay. The developers express their vision through the game modes and map designs, with different gameplay styles featured in different locations. In order to ensure both fun and realism, every battlefield in the war of empires is based on a genuine counterpart, following real-life site visits and research of historical literature. These battlefields also exhibit complex terrain and elemental weather change.

Saturday, June 24, 2017

Mode Adjustments

The game empire soldiers on the battlefield will now behave more like a single unit. The collision size of soldiers has been adjusted so that it’s easier for them to switch formations, and avoid becoming stuck in the enemies and clustering together. The ‘concept of army’ is strengthened and the different acceleration speed of soldiers is unified so that they can keep up with the speed of the general, and move as a whole more easily during combat. A ‘Team Flag’ will be available to help players understand the movement and status of the team.

The enemy marshal’s health points will also be increased after a teammate occupies a stronghold, and it will not reduce when the enemy takes back the stronghold. The medical site and supply site are refreshed to appear anywhere on the map randomly, but the strongholds at the central area of the map will always be recruitment sites.


The damage melee soldiers can do to the general is improved from 20% to 50%.The damage caused by ranged weapons used by the general and soldiers will be affected by the height difference between the attacker and his enemy.The duration time of morale outburst skill is decreased from 85 seconds to 40 seconds, its cooldown time is lowered from 120 seconds to 60 seconds, and its damage is improved to 20%. In addition, the recovery speed of stamina during this skill will be improved.

Replenishment skill of soldiers: recovers 1% of health points every second. The shooting speed of Righteous White Horses is lowered by 10% and its accuracy is improved by 10%.

The attack speed of Fearless Vanguards in melee combat is decreased by 10% and its accuracy is increased by 10%.The ranged shooting speed of Central Ranger and Qingzhou Horse Archers is reduced by 15%.

Monday, May 22, 2017

Battlefield Performance Adjustments

In previous empire war game battles, the soldiers would stick together when engaged in tangled warfare. We hope to change this situation by directly modifying the collision size, however as this can cause a chain reaction with formations, horses, relations between players, and more, we are handling this with extra discretion. The collision distance of AIs between the two sides will be increased and the movement collision of soldiers will also be optimized.

Longer distances will ensure the soldiers will not stick together in a tangled fight, thus behaving more realistically than before. For instance, when the player switches into Testudo Formation, enemy soldiers will not be able to squeeze into their own unit.


These are just parts of the adjustments being made to battlefield performance, and more will be coming in the future. We will also continue to work on optimization and network trouble shooting. As always, we welcome your ideas and suggestions regarding any of the above.

In the following development plan, we will be adjusting battlefield performance to bring it closer to how units and formations would behave in real life.

Friday, May 19, 2017

Learn about the thrill of melee combat in Tiger Knight

Tiger Knight: Empire War online is an action-strategy game, set during the era of ancient medieval warfare. Players take control of a fearless general, and lead their troops and adjutants into battle. In empire war game, players can experience a wide range of fun and excitement thanks to four unique characteristics that set the game apart from its competitors.

No.1: The creative action elements
This game has uses a classical action design similar to that of Mount & Blade, where players can block and attack across four directions. Players can also initiate a powerful charge, which can be used to launch a fierce attack. Using these techniques in tandem can create some dazzling combos, pushing the enemies blocking and parrying skills to the limit.


No.2: Diverse troop design
At present there are more than 90 different kinds of troops available in empire war game. These represent heavy infantry for frontline combat, light infantry for mobile attacks, and cavalry for crushing the opponent. In addition, light cavalry can be deployed to scout and harass the enemy, while archers can offer a formidable ranged attack option.

No.3: Battlefield recreation
Authenticity is one of the cornerstones of Tiger Knight, and the developers have designed the game’s maps based on the geography of ancient battlefields. Acorss more than 30 maps, characteristic environments from ancient China and the Roman Empire have been brought to life using the game engine. These include the Redcliff map filled with burning ships, and the Roman arena with its multiple platforms and battle areas.

Thursday, May 18, 2017

Game Roman Empire Armor Fashion

Online games Tiger Knight Empire developers designed to restore the real history as much as possible. So the fashion design in empire online follows the historical records of the ancients wearing and dresses up, which not only for the restoration of the ancient oriental costumes, but also from the ancient European representative dress design.

Fashion 1: Jin Army Trousers
This is a classic style dress from ancient China, became popular since the Wei and Jin Dynasties. This fashion is more oversize, and clothes are often not more than knees, while the sleeves and pants are very large. The style is relatively simple, very comfortable to wear, when wearing it on the battlefield will feel the hands and feet become flexible.


Fashion 2: The Fangxiang’s Danuo costumes
The Fangxiang’s Danuo, is a god who can ward off evil spirits in ancient China, in Han Dynasty, the event which meant to drive out the evil spirits is held every year in the royal palace. And in the event, people who dressed up as this god will be very ferocious, they wear the bear skin, black shirt and a red dress, with shield in hand, the game really restored this unique fashion.

Fashion 3: The Fangxiang’s Mask
Fang Xiang's Danuo dress is matched with its corresponding mask, there are four eyes on the mask, and it has a very ugly appearance after wearing, the ancient people take it for granted that this wearing can intimidate and expel all kinds of evil spirits. To wear this mask in the game, opponents will feel awe for that on the battlefield.

Fashion 4: Roman Empire Armor
This is the most luxurious fashion in the current empire online game, It was inspired by the Roman Empire, belong to the senior generals, At that time carefully crafted by the most ingenious craftsmen of empire. Decorated very luxurious, the details are very fine, often only the emperor's most trusted general can have, it is a symbol of noble identity and glory.

Fashion 5: Signifer’s Wolf Cloak
This is the only cloak fashion in the game; design inspiration also comes from the Roman Empire. In the hearts of the Romans, the wolf is the representative of the Romans, so every 100 people in the army, often there will be a veteran wearing a wolf skin to serve as signifier. Therefore, the meaning of this wolf cloak is extremely significant!

Monday, April 24, 2017

Three daily activities in empire war games Non-stop rewards

This year, game of empire Tiger Knight has also started a new daily new event, called Recharge Rebate. A big surprise for players who want to recharge their gold, the first purchase each month can result in additional rewards regardless of the amount recharged. Each month's rewards will vary according to the player's needs, with common rewards being VIP cards, different types of fashion, new weapons, and new equipment.

Many players are familiar with daily log-in rewards. While this activity seems simple, for Tiger Knight the core is to meet players’ needs.



As a result, rewards for daily login are items that players actually need, and continuous login can provide players with a lot of xp; coppers; and other items. So as long as the player continues to log in, he can get the desired item at the event.

Online reward is the gift for players who stay online. Players don’t need to complete any specific activities, just do what they want to do online and they can receive gifts for 15/30/60/120 minutes online - even if the players don’t fight a single battle! Exploit; prestige; copper; and supply packs are all available. Online rewards and daily login are the major daily activities in empire war games, and players will be able to earn a rich rewards easily.

Tuesday, April 18, 2017

The Europe server should now operate as extended

This week we have updated the game empire – introducing some balance adjustments, adding a new Supply box reward element with some new gear, and fixed a number of bugs. However, as can often be the case, the updated version contained a few new bugs of its own!

Following this week’s update, the EU server should now operate as extended, and the NA server issues will also be fixed very soon. They will also be adding a new function to show the server time in game. Some big adjustments in this area and now the equipment and weapon stats of high level players have reduced further when entering lower level battlefields. But it’s inevitable that some high level players can still win with their powerful battle capabilities. Don't lose heart; you will also be strong soon with continuing efforts.


Two emergency maintenance periods later and most of these should now be resolved, however please continue to report any issues you come across. In the meantime, we’d like to address some topics and feedback raised by the community.

Detailed information on Roman Legions is readily available, so the developers had a wealth of knowledge available to them. The current version of the game is the result of many hours of research and study. The Roman infantry present in the game wield shields and javelins, and have a number of formation skills that can be utilized in battle. On the battlefield, they have excellent ranged and melee defense, and when engaging with the enemy in combat, their powerful attack and maneuverability can get them out of trouble.

Friday, April 7, 2017

Learn to accumulate strength, beat the opponent in one strike

As a melee weapon themed online game, the combat in Game Empire Tiger Knight takes inspiration from older games such as Mount and Blade. This type of combat system can be complex, so the developers have uniquely restructured it in order to ensure a fun and exciting experience – without losing the core gameplay.

This type of nuanced system allows new players to jump right into battle and have fun, while also catering for master players who prefer to develop their skills over a longer period of time.



Offense is the basic skills of all fighting, and an important discipline to grasp. Players in the game using the slash-type weapons will take advantage of a 4-direction strike system. They can also employ a charged attack, unleashed by clicking the left mouse button while charging at the enemy.

On the battlefield, an effective soldier will need to know when to block and defend. In tiger knight empire, the simplest way to employ block and counterattack strategies is to take a shield into battle. When the enemy launches an attack, blocking the right time and direction will open up an opportunity to strike back at the enemy before they can recover.