Wednesday, June 28, 2017

The first such block wargame was Quebec

In block wargaming, the Fog of War is built into the game by using wooden blocks that stand upright. The statistics of each block faces each player, so that the opponent does not know the unit type or strength it possess.

The first such block wargame was Quebec 1759 by Columbia Games (previously named Gamma Two Games), depicting the campaign surrounding the Battle of the Plains of Abraham.


Before this, The Fog of War was difficult to recreate without the use of a computer or a "Double Blind" system where two players have separate game boards and pieces with the addition of a referee to facilitate the action between the players.

The block element did more than allow for clandestine operations for each player, but also allowed for units to take increased forms of step damage. In normal wargames, pieces or counters must be flipped over to show a weakened state with lower statistics, if not eliminated entirely. In block wargames, there is room for up to four different steps of damage as the block is rotated counterclockwise for each increment of damage taken before it is eliminated.

Official Tiger Knight does a whole lot of things right more than it does wrong. The development team is aware of the current flaws and they are taking feedback seriously while working hard to create the best game they can, which is exactly what an Early Access game should do while in their beta testing phase, and even with all the flaws I don’t really find myself raging at the game.

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