The computer gaming industry like Tiger Knight generally evolved with minimal reference to board games, so the term "wargame" is not traditionally used in the context of computer games. However, the wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics, including adaptations of some of their wargames.
In February 1980 Strategic Simulations, Inc. was the first to sell a serious, professionally packaged computer wargame, Computer Bismarck. It and Strategic Studies Group were computer game companies that continued the genre by specializing in games that borrowed from board and miniature wargames. The companies enjoyed a certain popularity throughout much of the 1980s and into the 1990s. TalonSoft started in 1995 with a similar focus, until purchased and later closed down by Take-Two Interactive in 2002.
The popular direction of the current market is towards real-time strategy games exemplified by StarCraft and others. These games are strategic in the gaming sense, but tactical in the military sense. These are generally high-action games that include a number of conveniences that enhance gameplay, but ignore reality.
Showing posts with label tiger knight. Show all posts
Showing posts with label tiger knight. Show all posts
Monday, June 5, 2017
Sunday, May 28, 2017
Tiger Knight will hold a Q&A event on Discord on May 25th
To help solve the problems happened when you played the game, our community manager Pender Tiger Knight will hold a Q&A event on Discord at 15:00 (EDT) on May 25th, which will last one and a half hours. If you have any questions to ask, just join us at our official Discord:
https://discord.gg/zNUPQUh
The exact time is:
15:00-16:30 May 25th (EDT)
20:00-21:30 May 25th (BST)
03:00-04:30 May 26th (GMT+8)
In order to assist with identifying the causes of these problems, we would kindly ask that affected players please send the following details as attachments to tigerknighten_support@oasgames.com, or post reply and upload the attachments in this thread on the official forum:
http://forum.tk.oasgames.com/forum.php?mod=viewthread&tid=355&extra=page%3D1
1) Server
2) Character Name
3) Description Of Issues:
4) We will also require a copy of your Tiger Knight log files. The best way to send these to us is to convert the “Log” folder (Steam\steamapps\common\TigerKnight_EW\frontend\bin\log) into a ZIP or RAR file to us. You should be able to do this by right clicking on the folder and selecting the relevant option.
https://discord.gg/zNUPQUh
The exact time is:
15:00-16:30 May 25th (EDT)
20:00-21:30 May 25th (BST)
03:00-04:30 May 26th (GMT+8)
In order to assist with identifying the causes of these problems, we would kindly ask that affected players please send the following details as attachments to tigerknighten_support@oasgames.com, or post reply and upload the attachments in this thread on the official forum:
http://forum.tk.oasgames.com/forum.php?mod=viewthread&tid=355&extra=page%3D1
1) Server
2) Character Name
3) Description Of Issues:
4) We will also require a copy of your Tiger Knight log files. The best way to send these to us is to convert the “Log” folder (Steam\steamapps\common\TigerKnight_EW\frontend\bin\log) into a ZIP or RAR file to us. You should be able to do this by right clicking on the folder and selecting the relevant option.
Wednesday, May 17, 2017
Tiger Knight Empire War are gearing up to run a second Campaign of their Legion v Legion forum event
No matter what server you play on, head on over to our official website via the links below to find out more information and express interest for your Legion. Groups of non-legion players can also sign up to take part.
English Language:
http://forum-tk-en.oasgames.com/forum.php?mod=viewthread&tid=329&page=1&extra=#pid2210
Chinese Language:
http://forum-tk-en.oasgames.com/forum.php?mod=viewthread&tid=332&extra=page%3D1
Rewards are still being finalized, but we want to make sure Legions are well rewarded for their efforts.
Rebel leader of the Yellow Scarves.In the first year of the Zhongping era (184 AD), he led the uprising in Yingchuan, defeating the Han right royal security general Zhu Jun. He took this opportunity to besiege Huangfu Song in Changshe, alarming officials across the land. However, Bo Cai set up camp in the adjacent grasslands, and when a huge wind descended on him, he found himself trapped in Huang Pusong's ring of fire, forcing him to retreat to Yangdi.
English Language:
http://forum-tk-en.oasgames.com/forum.php?mod=viewthread&tid=329&page=1&extra=#pid2210
Chinese Language:
http://forum-tk-en.oasgames.com/forum.php?mod=viewthread&tid=332&extra=page%3D1
Rewards are still being finalized, but we want to make sure Legions are well rewarded for their efforts.
Rebel leader of the Yellow Scarves.In the first year of the Zhongping era (184 AD), he led the uprising in Yingchuan, defeating the Han right royal security general Zhu Jun. He took this opportunity to besiege Huangfu Song in Changshe, alarming officials across the land. However, Bo Cai set up camp in the adjacent grasslands, and when a huge wind descended on him, he found himself trapped in Huang Pusong's ring of fire, forcing him to retreat to Yangdi.
Friday, May 5, 2017
Wu was one of the three major states
The State of Tiger Knight Wu was located in the Jiandong area. Equipping steel blades, shields, and light armors, Wu sailors moved as fast as waves. Once touching an enemy ship, they would strike forwards and enter into fierce a fierce melee. They were the State of Wu's main force while resisting Cao Cao and Liu Biao.
Bow is the most frequently used weapon in the battles of the south of the lower reaches of the Yangtze River. Equipped with long pike and shield, the Wu infantry can resist enemy cavalries and attack enemy missile troops. This infantry was a core troop of the State of Wu.
The Jiangdong army was formerly an elite force of Yuan Shu. With the change the war scale, the Wu infantry archers performed well in defense and sea-fights. Equipped with a fine bow, the archers can also resist enemies in close combat. That was the backbone of the State of Wu.
In close battles, they always enter the enemy formation to fight with enemies all at once. Therefore, it's difficult for them to survive.They have to take the opportunity to attack the enemies in close battles and attack missile enemies in long-range battles.
Bow is the most frequently used weapon in the battles of the south of the lower reaches of the Yangtze River. Equipped with long pike and shield, the Wu infantry can resist enemy cavalries and attack enemy missile troops. This infantry was a core troop of the State of Wu.
The Jiangdong army was formerly an elite force of Yuan Shu. With the change the war scale, the Wu infantry archers performed well in defense and sea-fights. Equipped with a fine bow, the archers can also resist enemies in close combat. That was the backbone of the State of Wu.
In close battles, they always enter the enemy formation to fight with enemies all at once. Therefore, it's difficult for them to survive.They have to take the opportunity to attack the enemies in close battles and attack missile enemies in long-range battles.
Wednesday, May 3, 2017
The Army of Game Soldiers
This week Tiger Knight Online have raised the General level cap to 60, added 3 new adjutants, and brought May Day events to the game which we hope you will enjoy. In the following development plan, we will be adjusting battlefield performance to bring it closer to how units and formations would behave in real life. Related optimizations concerning soldiers’ movement and collision models will be performed in the future.
Each unit has a corresponding concept of an army, and their fighting and movement will be conducted with this conceptual in mind. The single AI logic still exists on the soldiers, but they will tend to execute commands as a whole army. For example, where before players could lead the unit in a loose straight line, after the adjustment the unit is prone to move within a certain range and moves as a whole. In general, the unit’s behavior retains the characters of single AIs while maintaining the integrity of an army.
"During the last month we have released a number of updates, including a new 64-bit client and improvements to the performance and stability of the game," developer Oasis Games said today. "We would like to announce that the long awaited Rome content will be launched in the middle of February. Not only that, but at the same time we will also be releasing a new division of the battle field, a brand new user interface (UI), Wei light cavalry, new Epic Wars, and more!"
The backbone of the Roman Empire will be the Legion, a well-trained and strongly disciplined heavy infantry unit. Legionnaires are equipped with broad, heavy short swords, javelins, and large, multi-layered shields that gives them an advantage in defensive combat. New "scenes" included with the expansion will cover the breadth of the Roman Empire: Gallic Oppidum in Western Europe, the Black Forest in Germania, and Oasis in Carthage, a rival empire in North Africa.
Each unit has a corresponding concept of an army, and their fighting and movement will be conducted with this conceptual in mind. The single AI logic still exists on the soldiers, but they will tend to execute commands as a whole army. For example, where before players could lead the unit in a loose straight line, after the adjustment the unit is prone to move within a certain range and moves as a whole. In general, the unit’s behavior retains the characters of single AIs while maintaining the integrity of an army.
"During the last month we have released a number of updates, including a new 64-bit client and improvements to the performance and stability of the game," developer Oasis Games said today. "We would like to announce that the long awaited Rome content will be launched in the middle of February. Not only that, but at the same time we will also be releasing a new division of the battle field, a brand new user interface (UI), Wei light cavalry, new Epic Wars, and more!"
The backbone of the Roman Empire will be the Legion, a well-trained and strongly disciplined heavy infantry unit. Legionnaires are equipped with broad, heavy short swords, javelins, and large, multi-layered shields that gives them an advantage in defensive combat. New "scenes" included with the expansion will cover the breadth of the Roman Empire: Gallic Oppidum in Western Europe, the Black Forest in Germania, and Oasis in Carthage, a rival empire in North Africa.
Wednesday, April 26, 2017
The Following Adjutants are Available to Recruit in Tiger Knight Empire War
The thing that makes Tiger Knight game so great though is the development team. They keep us informed, there is a lot of chatter in the forums, they take in feedback and criticism, they keep us up to date about server problems and they try hard to fix it, and most importantly, if they give us an ETA deadline for when the problem will be fixed, they normally meet that deadline!
Gongsun Zan, also known as Bogui, was a warlord near the end of the Eastern Han from Lingzhi, Liaoxi, and was Zhangshi (official position) in the early years of Youzhou. He was often engaged in fierce battles with the northern Hu people. In the second year of the Chuping era, Gongsun Zan's 20,000 troops annihilated over 10,000 Qingzhou Yellow Scarves in Dongguang. In the second year of the Chuping era, he began to fight with Yuan Shao for control over Jizhou. The following year, he attacked and killed Liu Yu, was promoted to general, and controlled all of Youzhou. In Yuyang, in the second year of Xingping, Bao Qiu was defeated by Liu Yu's remaining troops and retreated to the capital. Later, he had a confrontation with Yuan Shao and Liu He's troops, and in the fourth year of Jian'an, Gongsun Zan was lured out and defeated by Yuan Shao. He ultimately ended his life through self-immolation.
Huang Zhong, also known as Hansheng, Huang Zhong was a famous general of the Eastern Han from Nanyang. He was originally one of Liu Biao's royal security members, stationed in Changsha. In the thirteenth year of Jian'an, following the fall of the Jingzhou army to Cao Cao, he surrendered once again to Liu Bei. From the eighteenth to the nineteenth year of the Jian'an era, Huang Zhong performed outstandingly during Liu Bei's attack on Yizhou's Liu Zhang and was appointed as the general of enemy invasions. In the twenty-fourth year of the Jian'an era, Huang Zhong led his troops to attack Cao Cao's subordinate, the famous general Xiahou Yuan, during the battle of Mount Dingjun, killing him in the process. After Liu Bei became the emperor of Hanzhong, his title was changed to the later general, a high ranking position. The following year, Huang Zhong died of illness and became known as Ganghou.
Gongsun Zan, also known as Bogui, was a warlord near the end of the Eastern Han from Lingzhi, Liaoxi, and was Zhangshi (official position) in the early years of Youzhou. He was often engaged in fierce battles with the northern Hu people. In the second year of the Chuping era, Gongsun Zan's 20,000 troops annihilated over 10,000 Qingzhou Yellow Scarves in Dongguang. In the second year of the Chuping era, he began to fight with Yuan Shao for control over Jizhou. The following year, he attacked and killed Liu Yu, was promoted to general, and controlled all of Youzhou. In Yuyang, in the second year of Xingping, Bao Qiu was defeated by Liu Yu's remaining troops and retreated to the capital. Later, he had a confrontation with Yuan Shao and Liu He's troops, and in the fourth year of Jian'an, Gongsun Zan was lured out and defeated by Yuan Shao. He ultimately ended his life through self-immolation.
Huang Zhong, also known as Hansheng, Huang Zhong was a famous general of the Eastern Han from Nanyang. He was originally one of Liu Biao's royal security members, stationed in Changsha. In the thirteenth year of Jian'an, following the fall of the Jingzhou army to Cao Cao, he surrendered once again to Liu Bei. From the eighteenth to the nineteenth year of the Jian'an era, Huang Zhong performed outstandingly during Liu Bei's attack on Yizhou's Liu Zhang and was appointed as the general of enemy invasions. In the twenty-fourth year of the Jian'an era, Huang Zhong led his troops to attack Cao Cao's subordinate, the famous general Xiahou Yuan, during the battle of Mount Dingjun, killing him in the process. After Liu Bei became the emperor of Hanzhong, his title was changed to the later general, a high ranking position. The following year, Huang Zhong died of illness and became known as Ganghou.
Analysis of tactical play in empire war
Tiger Knight is an online game combining action and strategy. Players need a good understanding of the game mechanics, but also superb tactical combat skills. Tactical play in empire war is divided into terrain tactics and equipment tactics, and we will now talk a little about these in more detail.
This game has a variety of terrain design, with deserts; swamps; prairie; forests; snow; etc. And the terrain from many famous historical battlefields has been designed and incorporated into the game. As a player, it is important to develop different tactics that are suitable for different maps in order to lay the foundation for victory.
For example: when the battle takes place on a prairie the grassland itself can effectively block the enemy's surveillance, allowing players to use ambush tactics by waiting until the enemies are close before suddenly attacking. In that way, enemies who are not prepared can be wiped out quickly. The players need to explore the terrain tactics carefully in empire war, in order to use the landscape to their advantage.
Siege battle is the most popular combat mode in tiger Knight:Empire War. In that mode, both attackers and defenders need to use a lot of specialized equipment, so relevant tactics becoming very important. This equipment can deal lot of damage, and provide great combat benefits to players.
This game has a variety of terrain design, with deserts; swamps; prairie; forests; snow; etc. And the terrain from many famous historical battlefields has been designed and incorporated into the game. As a player, it is important to develop different tactics that are suitable for different maps in order to lay the foundation for victory.
For example: when the battle takes place on a prairie the grassland itself can effectively block the enemy's surveillance, allowing players to use ambush tactics by waiting until the enemies are close before suddenly attacking. In that way, enemies who are not prepared can be wiped out quickly. The players need to explore the terrain tactics carefully in empire war, in order to use the landscape to their advantage.
Siege battle is the most popular combat mode in tiger Knight:Empire War. In that mode, both attackers and defenders need to use a lot of specialized equipment, so relevant tactics becoming very important. This equipment can deal lot of damage, and provide great combat benefits to players.
Wednesday, April 5, 2017
Leveling Up, Equipment and Cash shop
All of the Tiger Knight game modes will give you a combination of General EXP, Solder EXP, Copper (basic currency) and Prestige. The only mode that doesn’t give soldier EXP is Duel mode because your soldiers of course do not follow you into battle, so instead you gain Exploit points. Exploit points are special points you use to gain rare special weapons and armor types that is outside your faction progression. For example, if you earn enough points you can unlock a special quality halberd weapon without following the Wei soldier faction, etc.
General EXP is for your main character and will level you up, soldier EXP is used to upgrade your soldiers to get them better equipment and to move up the ranks to unlock more advanced tiers and soldiers.
Prestige is similar to soldier EXP, but you can also use it to unlock new Adjutant soldiers (your right hand man), or used to force level up your soldiers to skip out training them up in battle. For example, a soldier needs 5,000 EXP to rank up to the next tier, but they only have 1,000 soldier EXP from combat, you could use 4,000 prestige to cover the gap to forcefully level them up, but the only downside is that prestige is earned at a very slow rate, so it is pretty difficult to get more of it.
As you level up and get higher in level, you also unlock new missions and stages for you to play which adds complexity and variety to the game.
As for the cash shop, the developers say they are aware that no one wants pay-to-win gameplay, so for now the only cash shop items are small things like healing supplies, fire arrows, horse whistles to summon a horse in battle, character rename cards and customization, and other small items. There was talk about weapons and armor being in the cash shop, and so far the idea is that if your main character’s level is lower than the equipment requirement then the armor will debuff down to match your character so that it isn’t overpowered.
General EXP is for your main character and will level you up, soldier EXP is used to upgrade your soldiers to get them better equipment and to move up the ranks to unlock more advanced tiers and soldiers.
Prestige is similar to soldier EXP, but you can also use it to unlock new Adjutant soldiers (your right hand man), or used to force level up your soldiers to skip out training them up in battle. For example, a soldier needs 5,000 EXP to rank up to the next tier, but they only have 1,000 soldier EXP from combat, you could use 4,000 prestige to cover the gap to forcefully level them up, but the only downside is that prestige is earned at a very slow rate, so it is pretty difficult to get more of it.
As you level up and get higher in level, you also unlock new missions and stages for you to play which adds complexity and variety to the game.
As for the cash shop, the developers say they are aware that no one wants pay-to-win gameplay, so for now the only cash shop items are small things like healing supplies, fire arrows, horse whistles to summon a horse in battle, character rename cards and customization, and other small items. There was talk about weapons and armor being in the cash shop, and so far the idea is that if your main character’s level is lower than the equipment requirement then the armor will debuff down to match your character so that it isn’t overpowered.
Monday, March 27, 2017
Tiger Knight:Empire War has many exciting combat modes
As a combination of hardcore PVP fighting and casual PVE gameplay, and with theme of ancient war as a background, Tiger Knight:Empire War has many exciting combat modes. On the PvE side, the developers have meticulously recreated famous battles for the Epic War mode. In tiger knight official Epic War every episode has been carefully designed, with each element strictly in accordance with history, and as a result it is proving popular among many players.
The epic war is a PVE mode with a background of real history, allowing players to take on a role in the real events, becoming an officer at that time and personally experiencing the ancient campaigns. At the moment tiger knight official includes the siege of Hu Lao pass and Battle of Luo Yang, with famous battles of ancient Rome coming in the future. Thanks to the developers’ hard work, every position in the battlefield is designed to adhere to historical accuracy, and to show players a realistic scene of an ancient battlefield.
This battle is the first PVE mode map launched with the game. Famous generals like Sun Jian, Lv Bu and many other characters from The Three Kingdoms period are in the story. Playing as a general under the command of Sun Jian, players will make duel with Lv Bu’s generals and lay siege to the Hulao pass, defeating the enemy at the very end. In just 30 minutes, you can experience a variety of combat modes, and fully enjoy the epic combat experience.
The epic war is a PVE mode with a background of real history, allowing players to take on a role in the real events, becoming an officer at that time and personally experiencing the ancient campaigns. At the moment tiger knight official includes the siege of Hu Lao pass and Battle of Luo Yang, with famous battles of ancient Rome coming in the future. Thanks to the developers’ hard work, every position in the battlefield is designed to adhere to historical accuracy, and to show players a realistic scene of an ancient battlefield.
This battle is the first PVE mode map launched with the game. Famous generals like Sun Jian, Lv Bu and many other characters from The Three Kingdoms period are in the story. Playing as a general under the command of Sun Jian, players will make duel with Lv Bu’s generals and lay siege to the Hulao pass, defeating the enemy at the very end. In just 30 minutes, you can experience a variety of combat modes, and fully enjoy the epic combat experience.
Thursday, March 9, 2017
Type of adjutants and formation skills
As a brutal melee combat online game, Tiger Knight: Empire War not only vividly recreates ancient battlefields but also features famous historical generals.
Based on both Asian and Western culture, generals and flag-bearers from the Three Kingdoms era and the Roman Empire can join you in battle. Each adjutant has their own unique strengths, adding an extra dimension to the choices players can make before each fight.
There are two types of adjutants in empire war game: Commanders and Valiant. Commanders can adjust the formation of soldiers, allowing them to adapt to changing battlefield situations. Valiants are lacking of leadership, but they are brave and tough in the battlefield.
As players gain EXP in combat, the power and loyalty of their chosen adjutant will also rise accordingly. Once loyalty reaches 100%, adjutants will sacrifice themselves without hesitation in order to protect the life of their general.
Subscribe to:
Posts (Atom)









