Tiger Knight hopes all players can communicate freely on a shared platform, so we want to set up a chat group within. Which instant messaging app would you like to use? Please tell us your choice by selecting two of the options from the following poll.
In the meantime, for those of you who are members of a Legion or perhaps players looking for some extra strategy with your Tiger Knight – be sure to stop by our forums and check out a new territory-control community war games online mode we are currently gathering feedback on.
We’ll be trialing the event on the EU server initially (as interested players overwhelmingly stated EU as their server location), and instructions on how to apply – plus rules and rewards – can be found over on our official Tiger Knight forums.
In the early stage of Rome, cavalry used Greek style equipment, later switching to Gaul style. This equipment includes a sword, a Lancea and a set of light javelin Verutum. The protective clothing includes a gorgeous helmet, Imperial Chainmail armor or Scale Armor, and a relatively light shield. And of course, as cavalry, the horse and horse gear are indispensable. The Roman cavalry had no protection; the most typical horse gear being the Gaul styled Four Horned Saddle. But later, heavy cavalry appeared with Steed Armor and an extra-long handle weapon: Kontos.
Monday, April 17, 2017
Friday, April 14, 2017
Enter battle with the right armor
As we know, empire war online is a realistic game that effectively reproduces the design of each piece of featured equipment. The sleeve armor was the earliest example of armor during the Three Kingdoms Period. Improved by the Shu Prime Minister, ZhuGe Liang, the armor could provide sufficient protection to the armpits and upper arms.
Chain armor is composed of a large number of small iron hoops. It’s light and flexible, thus it became known as the most excellent equipment in the history of melee warfare. In Tiger Knight, the chain armor is the best way to defend against any kind of attack in a large area.
The most common armor in Three Kingdoms Period is two-crotch armor, made of hard metal and leather. The lower level two-crotch armor is mainly created from leather and the higher level by iron. The chest and back of the armor usually adopt small exquisite strips to increase its flexibility.
Loricae is the advanced version of two-crotch armor, and is named after the two plate-shape chest protectors. This type of armor is made of copper, iron and other metals. After being polished, the armor shines like a mirror under the sunlight.
Chain armor is composed of a large number of small iron hoops. It’s light and flexible, thus it became known as the most excellent equipment in the history of melee warfare. In Tiger Knight, the chain armor is the best way to defend against any kind of attack in a large area.
The most common armor in Three Kingdoms Period is two-crotch armor, made of hard metal and leather. The lower level two-crotch armor is mainly created from leather and the higher level by iron. The chest and back of the armor usually adopt small exquisite strips to increase its flexibility.
Loricae is the advanced version of two-crotch armor, and is named after the two plate-shape chest protectors. This type of armor is made of copper, iron and other metals. After being polished, the armor shines like a mirror under the sunlight.
Wednesday, April 12, 2017
Horses can assist with negotiating difficult terrain
Tiger Knight is a new type of action-strategy competitive Empire War online game, inspired by the developer’s love of ancient melee warfare and mounted combat – both of which are major features of tiger knight war.
Both strong horses and those that can jump high offer clear advantages in battle, however the first criteria for deciding whether a horse is good enough is its speed and flexibility! No matter which mode, no matter what type of terrain, horses that run fast are able to help players quickly occupy strongholds and raid camps, thus leading to victory and even turning a loss into a win! Be aware of your character's equipment and harness's weight, as this will affect the speed of the horse.
Duel Mode is the most brutal fighting mode in game. When charging into a fight, facing an opponents’ fierce attack, mounted players should be extra careful. If the horse is killed by enemy, the rider will fall to the ground temporarily incapacitated, giving the enemy player an opportunity to finish the fight there and then.
Having a strong horse, able to withstand a higher amount of damage and protect the player, is an important factor when facing off against the enemy.
Both strong horses and those that can jump high offer clear advantages in battle, however the first criteria for deciding whether a horse is good enough is its speed and flexibility! No matter which mode, no matter what type of terrain, horses that run fast are able to help players quickly occupy strongholds and raid camps, thus leading to victory and even turning a loss into a win! Be aware of your character's equipment and harness's weight, as this will affect the speed of the horse.
Duel Mode is the most brutal fighting mode in game. When charging into a fight, facing an opponents’ fierce attack, mounted players should be extra careful. If the horse is killed by enemy, the rider will fall to the ground temporarily incapacitated, giving the enemy player an opportunity to finish the fight there and then.
Having a strong horse, able to withstand a higher amount of damage and protect the player, is an important factor when facing off against the enemy.
Monday, April 10, 2017
Tiger Knights‘ Duel Mode is The Most Flawed Game Mode
Tiger Knights empire war game‘ Duel mode is probably the most flawed game mode because it has no spawn protection and it sometimes stacks all the skilled players on one team, leaving new players and unskilled fighters to try and struggle on another team together. It is also annoying because players will go AFK (Away from keyboard), leaving a team of unresponsive fighters just standing around for the other team to kill.
Epic War is flawed because for some reason the FPS drops drastically and runs horribly. This game mode also has special cutscenes for the story and to introduce main generals to the battlefield, and it sometimes gets stuck in the cutscene to either leave you in a black screen or your controls will stop responding. Alt Tab seems to fix most of these problems for some reason…
The server, especially the North American server, has a lot of stability problems so we get a lot of lag. On top of this, we have to share a server with the east and west coast as well as Canada and South America. As a result, it bogs down the server and creates problems. The developers say they are aware of this and they are working on a solution, but in the meantime it means that we Americans and Canadians have to play on a laggy server with strange ping spikes.
Furthermore, if you choose to play as an Archer you will become frustrated by the wonky accuracy. This wouldn’t be a problem because I understand they want to avoid super-snipers, however the damage with the arrows is quite low, especially for the first 5 archery levels or so. The arrow speeds are also extremely slow, so even after you master the accuracy, you also have to master leading the arrow to get a proper hit. So it’ll take you a good 5 to 6 perfectly placed arrows just to get a decent kill against another player. Proceed to throw in armor damage reduction, and well… I think you get the idea.
Epic War is flawed because for some reason the FPS drops drastically and runs horribly. This game mode also has special cutscenes for the story and to introduce main generals to the battlefield, and it sometimes gets stuck in the cutscene to either leave you in a black screen or your controls will stop responding. Alt Tab seems to fix most of these problems for some reason…
The server, especially the North American server, has a lot of stability problems so we get a lot of lag. On top of this, we have to share a server with the east and west coast as well as Canada and South America. As a result, it bogs down the server and creates problems. The developers say they are aware of this and they are working on a solution, but in the meantime it means that we Americans and Canadians have to play on a laggy server with strange ping spikes.
Furthermore, if you choose to play as an Archer you will become frustrated by the wonky accuracy. This wouldn’t be a problem because I understand they want to avoid super-snipers, however the damage with the arrows is quite low, especially for the first 5 archery levels or so. The arrow speeds are also extremely slow, so even after you master the accuracy, you also have to master leading the arrow to get a proper hit. So it’ll take you a good 5 to 6 perfectly placed arrows just to get a decent kill against another player. Proceed to throw in armor damage reduction, and well… I think you get the idea.
Friday, April 7, 2017
Learn to accumulate strength, beat the opponent in one strike
As a melee weapon themed online game, the combat in Game Empire Tiger Knight takes inspiration from older games such as Mount and Blade. This type of combat system can be complex, so the developers have uniquely restructured it in order to ensure a fun and exciting experience – without losing the core gameplay.
This type of nuanced system allows new players to jump right into battle and have fun, while also catering for master players who prefer to develop their skills over a longer period of time.
Offense is the basic skills of all fighting, and an important discipline to grasp. Players in the game using the slash-type weapons will take advantage of a 4-direction strike system. They can also employ a charged attack, unleashed by clicking the left mouse button while charging at the enemy.
On the battlefield, an effective soldier will need to know when to block and defend. In tiger knight empire, the simplest way to employ block and counterattack strategies is to take a shield into battle. When the enemy launches an attack, blocking the right time and direction will open up an opportunity to strike back at the enemy before they can recover.
This type of nuanced system allows new players to jump right into battle and have fun, while also catering for master players who prefer to develop their skills over a longer period of time.
Offense is the basic skills of all fighting, and an important discipline to grasp. Players in the game using the slash-type weapons will take advantage of a 4-direction strike system. They can also employ a charged attack, unleashed by clicking the left mouse button while charging at the enemy.
On the battlefield, an effective soldier will need to know when to block and defend. In tiger knight empire, the simplest way to employ block and counterattack strategies is to take a shield into battle. When the enemy launches an attack, blocking the right time and direction will open up an opportunity to strike back at the enemy before they can recover.
Wednesday, April 5, 2017
Leveling Up, Equipment and Cash shop
All of the Tiger Knight game modes will give you a combination of General EXP, Solder EXP, Copper (basic currency) and Prestige. The only mode that doesn’t give soldier EXP is Duel mode because your soldiers of course do not follow you into battle, so instead you gain Exploit points. Exploit points are special points you use to gain rare special weapons and armor types that is outside your faction progression. For example, if you earn enough points you can unlock a special quality halberd weapon without following the Wei soldier faction, etc.
General EXP is for your main character and will level you up, soldier EXP is used to upgrade your soldiers to get them better equipment and to move up the ranks to unlock more advanced tiers and soldiers.
Prestige is similar to soldier EXP, but you can also use it to unlock new Adjutant soldiers (your right hand man), or used to force level up your soldiers to skip out training them up in battle. For example, a soldier needs 5,000 EXP to rank up to the next tier, but they only have 1,000 soldier EXP from combat, you could use 4,000 prestige to cover the gap to forcefully level them up, but the only downside is that prestige is earned at a very slow rate, so it is pretty difficult to get more of it.
As you level up and get higher in level, you also unlock new missions and stages for you to play which adds complexity and variety to the game.
As for the cash shop, the developers say they are aware that no one wants pay-to-win gameplay, so for now the only cash shop items are small things like healing supplies, fire arrows, horse whistles to summon a horse in battle, character rename cards and customization, and other small items. There was talk about weapons and armor being in the cash shop, and so far the idea is that if your main character’s level is lower than the equipment requirement then the armor will debuff down to match your character so that it isn’t overpowered.
General EXP is for your main character and will level you up, soldier EXP is used to upgrade your soldiers to get them better equipment and to move up the ranks to unlock more advanced tiers and soldiers.
Prestige is similar to soldier EXP, but you can also use it to unlock new Adjutant soldiers (your right hand man), or used to force level up your soldiers to skip out training them up in battle. For example, a soldier needs 5,000 EXP to rank up to the next tier, but they only have 1,000 soldier EXP from combat, you could use 4,000 prestige to cover the gap to forcefully level them up, but the only downside is that prestige is earned at a very slow rate, so it is pretty difficult to get more of it.
As you level up and get higher in level, you also unlock new missions and stages for you to play which adds complexity and variety to the game.
As for the cash shop, the developers say they are aware that no one wants pay-to-win gameplay, so for now the only cash shop items are small things like healing supplies, fire arrows, horse whistles to summon a horse in battle, character rename cards and customization, and other small items. There was talk about weapons and armor being in the cash shop, and so far the idea is that if your main character’s level is lower than the equipment requirement then the armor will debuff down to match your character so that it isn’t overpowered.
Wednesday, March 29, 2017
All of the game modes requires a lot of teamwork and strategy
You don’t have your soldiers following along with you. That empire war games' mode is a bit broken because you can spawn in after the game loads with people stabbing you because it has no spawn protection, which sucks butt hard because you start the game dead.
All of the game modes requires a lot of teamwork and strategy, so if you don’t work well with your team, you will more than likely lose the entire game.
I can’t remember the exact number, but I believe that the game is set up as a first to about 80 kills, or whoever has the most kills before time runs out wins. It is a fun game mode, but it can also be very frustrating when your team doesn’t work together because that is pretty much the only way you can win. If you die in combat, the kill only counts if the enemy finishes you off with a deadly finisher which activates a kill-cam style assassination which takes about 5 seconds to complete.
If the assassin is interrupted, the dying player stays on the ground and his team will have a chance to revive him, or you can choose to kill yourself (which still gives the kill to the enemy). So the objective is to stick together and revive your team so that the enemy doesn’t get the kill. You can revive as much as you want in this mode.
Command Mode operates in a similar fashion, but it is more like Dynasty Warriors where your soldiers will follow you into battle and you have to take over bases while trying to kill the enemy team’s NPC commander.
All of the game modes requires a lot of teamwork and strategy, so if you don’t work well with your team, you will more than likely lose the entire game.
I can’t remember the exact number, but I believe that the game is set up as a first to about 80 kills, or whoever has the most kills before time runs out wins. It is a fun game mode, but it can also be very frustrating when your team doesn’t work together because that is pretty much the only way you can win. If you die in combat, the kill only counts if the enemy finishes you off with a deadly finisher which activates a kill-cam style assassination which takes about 5 seconds to complete.
If the assassin is interrupted, the dying player stays on the ground and his team will have a chance to revive him, or you can choose to kill yourself (which still gives the kill to the enemy). So the objective is to stick together and revive your team so that the enemy doesn’t get the kill. You can revive as much as you want in this mode.
Command Mode operates in a similar fashion, but it is more like Dynasty Warriors where your soldiers will follow you into battle and you have to take over bases while trying to kill the enemy team’s NPC commander.
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